Dig
One cube at a time.
Every floor is a slab of rock. Break it, and the veins inside light up and fly to your tally. Only what you open pays.
An incremental mining adventure
Teleported to the wrong galaxy with two drones that will not stop talking. The way home is down.
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Dig
Every floor is a slab of rock. Break it, and the veins inside light up and fly to your tally. Only what you open pays.
Drop
Fill the meter and the floor gives way. Seven planets, five floors each, a boss at the bottom of every one. Then a black hole.
Breathe
No health, no enemies, no game over. A dive lasts as long as your air, and every upgrade buys a little more of it.
The ship
Between dives you are back on board. Sell the haul, buy tools on the black market, and let the drones dig a little while you are away.
The drones
A small one that asks too many questions, and a big one that thinks it is in charge. They talk through every dive. You will not be lonely down there.
Fact sheet, description, logo, key art and full-size screenshots, free to use in coverage. Dust and Drones is made by one person in Godot, and everything on this page is captured from the game as it is today.