A dug-open voxel cube with glowing orange and blue ore veins, floating in the dark with small rocks around it

Dust andDrones

An incremental mining adventure

Teleported to the wrong galaxy with two drones that will not stop talking. The way home is down.

Wishlist on Steam Steam page coming soon
  • Windows
  • macOS
  • Linux
  • Steam Deck
01

Trailer

In the works

Wishlist on Steam and you will see it first.

02

The loop

Dig

One cube at a time.

Every floor is a slab of rock. Break it, and the veins inside light up and fly to your tally. Only what you open pays.

Drop

The shaft opens in the middle.

Fill the meter and the floor gives way. Seven planets, five floors each, a boss at the bottom of every one. Then a black hole.

Breathe

Air is the only clock.

No health, no enemies, no game over. A dive lasts as long as your air, and every upgrade buys a little more of it.

The ship

Bank it, spend it, go again.

Between dives you are back on board. Sell the haul, buy tools on the black market, and let the drones dig a little while you are away.

A round blue pixel-art drone with a red stripe and a small antenna

The drones

Two of them. Opinions included.

A small one that asks too many questions, and a big one that thinks it is in charge. They talk through every dive. You will not be lonely down there.

03

Screenshots

  • Digging a floor of purple rock, 780 km down
  • The orbit map with seven planets and a black hole
  • The ship's deck between dives
  • The codex, an orange console listing the materials found so far, quartz selected
  • Arriving at a blue striped planet
04

Press

Fact sheet, description, logo, key art and full-size screenshots, free to use in coverage. Dust and Drones is made by one person in Godot, and everything on this page is captured from the game as it is today.

Open the press kit